Quantcast
Channel: IMCO - European Parliament
Viewing all articles
Browse latest Browse all 5531

Study - Loot boxes in online games and their effect on consumers, in particular young consumers - PE 652.727 - Committee on the Internal Market and Consumer Protection

$
0
0
This paper defines loot boxes and describes their behavioural effects, including problematic behaviour. It examines the regulatory framework at EU and national level within which loot boxes operate, provides an overview of public and industry practices, and derives recommendations. Framing the debate around loot boxes, away from gambling and towards consumer protection, would provide the EU with an array of tools to address problematic practices and minimise potential harm, especially for minors.

Source : © European Union, 2020 - EP

Viewing all articles
Browse latest Browse all 5531

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>